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Senior Game Programmer

Job LocationWilmslow
EducationNot Mentioned
Salary30,000 - 45,000 per annum, negotiable
IndustryNot Mentioned
Functional AreaNot Mentioned
Job TypePermanent,full-timeB

Job Description

Working for one of the worlds most Globally recognised brands, the Game Programming Team works alongside designers, technical designers, final artists, animators, VFX artists, and SFX artists to create the gameplay code required to constructthe game. Upon joining, you will be assigned to a lead programmer on a team who will act as a mentor, guiding you through our code base and getting you up to speed as quickly as possible. You will be working on a major IP based game built in Unreal. On a dailybasis, you may be expected to:

  • Work with animators, artists, and designers to engineer reusable modular game systems that they can use to create networked content for the game.
  • Work on the AI systems required to create networked enemy AI, Party AI, and Boss AI.
  • Write networked player mechanics.
  • Write GUI systems.
  • Implement achievements, trophies, and rich presence.
  • Use C++ and the editor to achieve the above.
  • Mentor Junior and mid-level Game Programmers.
  • Evaluate code reviews.
  • Write unit tests, functional tests, data validation tests, and game-wide automated tests that validate the ongoing stability of your work and others.
  • Make the game FUN!
The ideal candidates will have:
  • Demonstrably strong talent for programming gameplay and mechanics, with a clear understanding of what makes games feel good.
  • Fluent in object-oriented C++ with strong debugging and documentation skills.
  • Strong 3D maths and physics skills.
  • Strong understanding of systems optimisation.
  • Adept at creating significant volume of efficient, secure code.
  • Several years of experience in the games industry with Unreal Engine 4 experience on at least one released console game.
  • Passion for working closely with world-class artists, animators, and designers; supporting their day-to-day needs for gameplay technology and associated tools.
  • A highly self-motivated team player with the ability to dive in, understand code, and learn quickly.

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