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Product Designer

Job LocationLondon
EducationNot Mentioned
Salary£50.74 - £55.65 per hour
IndustryNot Mentioned
Functional AreaNot Mentioned
Job TypeTemporary , full-time

Job Description

Product Designer Location: London (Onsite)Length: 4mRate: £50.74 - £55.65 per hour (Inside IR35)Hours: 9am-6pmREF no: 48454This client is a top 5 tech giant and owner of some of the worlds most popular social media platforms and instant messaging apps, connecting billions of people across the globe.Working at the intersection of product design, spatial design and augmented reality, this product design role is to help define the next generation of creative tooling for developers and creators.About the teamThis Product Design team directly contributes to the developer ecosystem strategy for the Experience Toolchain team within the Augmented Reality Glasses (ARG) org. This work is essential to allow both 1st and 3rd party developers & creators the means to buildcompelling and engaging applications for our existing AR mobile audience and growing portfolio of hardware devices.Responsibilities

  • Conceive, prototype and design end to end solutions for a suite of applications geared towards building AR, MR and mobile content across multiple surfaces.
  • Develop high level product strategy and roadmap planning, work closely with XFN partners, to ensure Platform objectives are met or exceeded.
  • Lead workshops and brainstorming sessions with the team and product stakeholders, gather & distill feedback and share out relevant insights.
  • Collaborate closely with UX Research and Data Science to define product areas of investigation, attend research sessions and use subsequent data & insights to inform design decision making.
  • Experience building with/using various AR/VR creation tools such as Unity, Lens Studio, Effect Studio, Reality Composer or Adobe Aero.
  • Experience driving the vision of a successful product, playing a critical role in setting the direction and defining goals based on the impact to users, org objectives and business need.
  • Experience building applications of large and/or ambiguous scope, defining end-to-end user journeys and jobs to be done frameworks.
  • Demonstrated understanding of 3D graphics concepts and user workflows. Familiarity with 3D content creation software applications such as Blender, Unity, Unreal, Maya or Houdini.
  • Experience presenting work to a broader product team and leadership, clearly and succinctly articulating the goals and concepts.
  • Visual design experience with proficiency in desktop/mobile UI patterns, panel layout, typography, colour treatment and iconography with a keen sense of how these elements impact product function.
  • Product Design experience, preferably in an ambiguous product space or 0 -1 environment.

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