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3D Generalist

Job LocationManchester
EducationNot Mentioned
Salary£35,000 - £45,000 per annum
IndustryNot Mentioned
Functional AreaNot Mentioned
Job TypePermanent, full-time

Job Description

A global media company are looking to take on an experienced 3D Generalist, with a commercial background in AR/VR immersive experiences, to join their close-knit team who are working on a collection of exciting VR projects.The Company The client in question specialise in producing state of the art music equipment to be sold on the global music stage. They have recently moved into the AR/VR space in the hope of creating innovative experiences as means of displaying their music-related products in a new form. The scope of their future projects is expansive and they are looking for a candidate who is willing to bring new ideas to the table.The 3D Generalist RoleWorking closely with the small team of artists and designers, you will work on creating VR environments and assets for the client’s latest projects. The client are looking to display as many of their products as assets in the VR environment as possible and your role will be paramount to this goal.3D Generalist Requirements

  • Strong background of commercial experience using Unity
  • Experience with Maya, Cinema 4D and Substance Painter
  • Minimum of 3 years’ experience designing 3D immersive experiences
  • Demonstrable ability with 3D modelling, UV mapping, lighting and environment design
  • Given that this project will have an app component, the client have highlighted that any candidates who have experience with UI/UX design will be at an advantage.The client in question are based in Manchester, however, they are open to applicants looking to working remotely, so long as you can demonstrate relevant experience.They are keen to hear from candidates who have a passion for the AR/VR industry and can show genuine enthusiasm for the client’s projects.In return, you will receive a salary of £35,000 - £45,000, experience in a talented team and the opportunity for a lot of creative freedom.The interview will consist in an initial half an hour introductory call with the team and a technical test or detailed run through of your portfolio of previous VR work. If this sounds like the role for you, please apply now. If you would like any further information, please email me at .

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