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Staff GPU Hardware Engineer

Job LocationCambridge
EducationNot Mentioned
SalaryCompetitive salary
IndustryNot Mentioned
Functional AreaNot Mentioned
Job TypePermanent , full-time

Job Description

Job Overview:Do you want to experience the excitement of playing computer games on a graphics processor (GPU) that you have designed yourself Then this is a fantastic opportunity for an experienced hardware design engineer to join the GPU Hardware Design Team and helpus design the GPUs powering the devices of tomorrow!If you are a forward-thinking, dedicated, creative and self-going individual that loves analysis and problem solving then we are keen to hear from you!Arm’s GPU Design Team is responsible for developing the Mali™ range of graphics processors. Mali™ is the most sold GPU in the world and a team of diverse, highly motivated and creative engineers are dreaming up improvements and technology that will makeour innovative GPU even better.In this inventive role, you get to put your technical skills and creativity to the test while working on micro architecture development, design and optimization of GPUs that will run graphics, compute, machine learning and AI workloads at blistering speedswithin a fixed energy and area budget. How cool is thatResponsibilities:What will you be accountable for

  • You will derive specifications from architecture requirements.
  • You will specify, design and optimise complex blocks for use across multiple generations of GPUs.
  • You will deliver IP blocks on time whilst meeting PPA targets.
  • You will take technical leadership for a block within the GPU.
Required Skills and Experience :
  • You will have proven experience of RTL design for GPUs, CPUs or DSP.
  • Broad project experience where you have owned and carried out design and implementation of complex units or sub-systems, from specification to design sign-off.
  • You can do metric driven design space exploration, including the knowledge of how to evaluate and compare different solutions and pick the one that is the best trade-off between power, performance and area requirements of the product
  • You have the ability to work with a high level of independence and schedule own work and tasks.
  • You communicate effectively in spoken and written English.
“Nice To Have” Skills and Experience :
  • Experience with high level programming in languages such as C/C++.
  • Knowledge of verification techniques.
  • Familiar with functional safety aspects of design and verification, including knowledge of ISO 26262.
In Return:In return you will get to influence the direction of our Mali and Immortalis GPU product lines, learn about the latest GPU and graphics technologies, utilise your engineering skills to build support for the technologies and influence millions of devicesfor years to come. You will be able to drive and bring your ideas to a wider group of our leading experts, build your technical leadership and influencing skills and build towards becoming an established and recognised expert within the existing team. TheGPU product line provides a rich roadmap in different domains and allows you to experience the demands from diverse use cases.#LI-LB1

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